Overview of Dual-branch Guidance. Our dual-branch framework includes a GS-branch
for rendering and an SDF-branch for learning neural surfaces. This design preserves the efficiency and
fidelity of Gaussian primitive for rendering while accurately approximating scene surfaces
from an SDF field adapted from NeuS. Specifically: (1) The GS-branch renders depth maps to
guide SDF-branch ray sampling, querying absolute SDF values |s| and sampling points within 2k|s|
(e.g., k = 4). (2) Predicted SDF values guide GS-branch density control, growing Gaussians near
surfaces and pruning deviated ones. (3) Mutual geometry consistency is enforced by comparing depth
and normal maps from both branches, ensuring coherent alignment between Gaussians and surfaces.